The Oz You Never Imagined, in Endless Runner Rhythm Game
Vancouver, Canada. October 20, 2017. Virtro Entertainment – the female-led VR indie game studio out of Vancouver, Canada, today announced the release of Run Dorothy Run – an immersive endless-runner and rhythm VR game, with a cheeky take on the classic novel, "The Wonderful Wizard of Oz." The game is being released on Sony PlayStation VR in the Fall of 2017, with other platforms to follow shortly after.
Run, jive, and bop your way through the world of Oz to an electro-swing soundtrack while the story unfolds. Explore fantastical lands in your journey through the Emerald City, the Scorched Plains, the Wicked Witch's castle, and more. Clash with enemies, collect magic crystals, and activate power-ups, all to an irresistible dance beat. Unravel the curious alliance Dorothy makes with the Wizard of Oz to settle a score with the maybe-not-so-Wicked Witch. But don’t take yourself too seriously—navigate the crazy plot twists with your tongue firmly in your cheek.
“Right from the early days of development, we brought in play-testers each week to give us insights we could use to evolve the game into the rich story and immersive experience we have today,” said Jordan Brighton, Virtro’s cofounder and CEO. “We’ve had hundreds of play-testers, ranging from total newbies to VR aficionados. They loved the actual VR experience, but just as importantly, they loved the zany story-telling. Let’s just say ‘Ozzy’ and ‘Effy’ – who we know from the book as the Wizard and the Wicked Witch – emerge as you never imagined.”
Run Dorothy Run is a physically engaging, hyper-energetic, action-packed adventure. It is Virtro’s first title, and is designed specifically for virtual reality.
To arrange an interview, obtain more information, or to get on the list for a pre-launch Sony key for Run Dorothy Run, please contact email@example.com
About Virtro Entertainment
An independent VR gaming studio based in Vancouver, Canada, Virtro was founded by the female Aussie duo Jordan and Lee Brighton. Virtro designs Everyone-Rated VR game titles that blend excellent storytelling, effects, art, music, and VR technology. Virtro values a culture of inclusion and diversity – in both the team and in the titles the team designs. www.virtro.ca. Follow Virtro on Facebook, Twitter, and Instagram.
Sony Game Display Page
$1.8B AR/VR investment in LTM to Q3 2017
The latest report by Digi-Capital shows that Virtual Reality and Augmented Reality are still attracting significant investment, with "$1.8 billion invested across the 27 AR/VR investment sectors."
According to the Augmented/Virtual Report and Deals Database report released this week, Virtual and Augmented Reality companies have continued to attract significant investment, with $300 million raised in Q3 2017 .
Interestingly, the report details specific sector investment and shows that "across the 27 AR/VR investment sectors, tech took more than $4 of every $10 invested in the last 12 months. Games took more than $1 of every $10 raised, as did photo/video."
While early investments were necessarily focused on VR and AR hardware, games content continues to show prominent investment over the past year, as investors continue to see opportunities to capitalize on the need for entertaining content, especially within the Virtual Reality space.
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The future is built by the people who believe it can be better.
The answer was glaringly obvious. At the movies, I was totally immersed in the experience. No calls, no texts - nothing to do except sit back and enjoy the show, whereas during our home experience, I heard the phone ringing, I responded to texts, and I answered emails. I had a totally different experience while viewing the same content. I wasn’t “immersed” the second time around.
Mark Zuckerberg was right. “The future is built by the people who believe it can be better.”
Nothing beats really good immersive VR, and Mark has his sights on bring this immersive experience to the masses. “We are setting a goal,” Zuckerberg said. “We want to get a billion people into virtual reality.”
Our team at Virtro is so excited to be a part of this wonderful immersive world.
1. Snow Fortress
Originally launched in June 2016, Snow Fortress was an early title available when HTC Vive launched. It has continued to receive positive reviews and its a fun work out in VR. Engage your engineering mind when you build your fortress wall as those snowballs come at you fast and hard. Children to adults can laugh as they embrace the fun of Snow Fortress.
2. Run Dorothy Run
With a modern twist on the classic story The Wonderful Wizard of Oz, Run Dorothy Run is one of the hit titles for release in 2017. It has something for everyone. Children love the challenge, teens roll along to the catchy electro-swing beat as they master the rhythm elements of the game, and adults laugh at the hilarious storyline running through the game.
Run Dorothy Run, another Vancouver success, has strong appeal to both women and men - partially due to , the strong influence of female designers, developers, and company management in Virtro Entertainment. Run Dorothy Run has been described by many as the perfect “first VR game” because it is such a fun, interactive experience, with a challenge for every skill level.
3. Edge of Atlantis
The story takes place in Atlantis, the most advanced civilization in human history. Atlanteans forged a legendary sword named the Edge of Atlantis, capable of bending the very fabric of space and time to its wielder's will. Eowauf, an evil sorcerer, hoping to take the sword for himself, seals Atlantis in a time loop and escapes into the timeless realms.
These games are sure to be a hit with families getting a new VR unit under their Christmas tree this year. They all offer a multi-level, challenging, and totally immersive experience.
According to a May 2017 article in Road to VR, the number of VR-ready computers has doubled since figures reported in October 2016, when Oculus and Vive launched. A "new wave of GPUs has launched from both AMD and Nvidia, bringing more power at lower costs, while at the same time expanding the pool of people with VR Ready graphics cards by making lower-cost cards powerful enough to handle VR."
So, with the growing amount of hardware systems able to handle VR requirements, is this the push to make VR a mainstream staple? Or is content still a challenge? At Virtro, we're thrilled to see the uptake of VR-ready hardware, and we're equally as inspired to be part of the push for more "Everyone"-rated titles. Once we start seeing more titles that appeal to a a larger audience than early-adopters, VR will truly become more accessible We'd love to hear your thoughts on this.
Our technology geek Lee is an accomplished, non-fiction, best-selling author and huge supporter of new tech on Kickstarter. From robotics to AI, 3D printing to VR and AR – for business and for fun, Lee loves seeing the future today.