VR is expected to totally transform the education experience and here is some reasons why.
Mike Wadhera, in his recent article, “The Information Age is over, Welcome to Experiential Age” eloquently put forward the point that, VR provides the necessary tools for sharing and learning from each other’s experiences.
Virtual Reality gives the student the opportunity to be a part of the experience, not a passive viewer to slides, images or words about the topic.
Further, there is not reason not to gamify the learning experience while using VR which would provide the student with an with true experiential and fun learning environment. Read the whole article